module Base
{

    imports    
    {
		Base
	}
   
	model x2Scope_Vanilla
	{
        mesh = weapons/parts/Vanilla_x2Scope,
        texture = weapons/parts/Rifle_12XScope_Vanilla,
    }

    model x4Scope_Vanilla
	{
        mesh = weapons/parts/Vanilla_x4Scope,
        texture = weapons/parts/Rifle_12XScope_Vanilla,
    }

    model x8Scope_Vanilla
	{
        mesh = weapons/parts/Vanilla_x8Scope,
        texture = weapons/parts/Rifle_12XScope_Vanilla,
    }

    model Laser_Vanilla
	{
        mesh = weapons/parts/Vanilla_Laser,
        texture = weapons/parts/Handgun_Laser_Vanilla,
    }

    model RedDot_Vanilla
	{
        mesh = weapons/parts/Vanilla_Reddot,
        texture = weapons/parts/Handgun_RedDotScope_Vanilla,
    }

    model Vanilla_x12Scope
	{
        mesh = weapons/parts/Vanilla_x12Scope,
        texture = weapons/parts/Rifle_12XScope_Vanilla,
    }
}
